Diet (Forge) Mod 1.18.2/1.17.1/1.16.5 will help the user create and manage their dietary food groups in the game. Here is the full detail of the main features!
Diet (Forge) Key Features
Diet will appear with a default configuration. In which, you can build classical types including fruits, grains, vegetables, proteins, and sugars.
Food Groups – They represent the kinds of edible items. The value of each exists between 0 and 100%. It increases when eating.
Configurable options relate to Name, Item Icon, Hexcode Color, Ordering, Default Value, Gain/Decay Multiplier,
Dietary effects
They are custom rewards or penalties. You can adjust them via the diet-effects.toml file from the world save’s server config folder.
Feasible effects can comprise any registered potion capability, vanilla and modded, with modifying attributes.
Five food groups – supported mods
Abnormals Delight
Abundance
akkamaddi’s Ashenwheat
Alex’s Mobs
Animalium
Aquaculture 2
Ars Nouveau
Artifacts
Atmospheric
Autumnity
Bayou Blues
BetterDefaultBiomes
Berry Good
Bettas
Better Animals Plus
Better End (Forge)
Integrated Dynamics
Bloom and Gloom
Blueberry
Buzzier Bees
Caves and Cliffs Backport
Caves and Cliffs Mod
Combustive Fishing
Cookielicious
Create
Creatures and Beasts
Crock Pot
…
Diet (Forge) is a food mod that requires Minecraft Forge to run.