EntityCulling Fabric/Forge Mod 1.18.2/1.17.1/1.16.5 aims to evaluate the chance for tile/-entities 64 blocks to be seen in every player’s direction.
Things in Minecraft are kept being rendered. Therefore, you are probably left behind. Sometimes, things around you are being rendered and you cannot have a better vision due to a wall standing in your way. The Miscellaneous mod above uses other cores/threads of CPU for path-tracking from the camera to all the tiles or entities. By doing so, it will let you know if you can see things around you or not. Throughout the rendering, the ones that cannot be seen will be ignored. This is just similar to the way the entities are left behind you.
The mod allows you to utilize async path-tracing in order to ignore rendering invisible tiles or entities. It will access the chances for them to be visible in every direction of yours, which is within 64 blocks. All the things outside that range are too far and you cannot see them clearly.
EntityCulling is a mod for both Forge and Fabric. So, you have to meet different requirements which are:
- Minecraft Forge (for Forge)
- Fabric Modloader and Fabric API (For Fabric)