Collective (Fabric/Forge) Mod 1.18.1/1.16.5/1.12.2 is a shared library mod containing common code for all of the Serilum’s mods. It makes the most use of numerous mods using the same event by uniting them.

Collective Configuration
It’s a configurable mod. Here is the way you configure what you want.
It’s unnecessary to change the config values unless you get into trouble with the present configuration. If that is the case you experience, you need to modify something. It’s comfortable for you to tweak what you expect.
transferItemsBetweenReplacedEntities (default = true): If it’s active, transferring the items you hold and armor from replaced entities will happen. It starts with any of the Entity Spawn mod that depends on the current mod.
loopsAmountUsedToGetAllEntityDrops (default = 100, min 1, max 200): The number of times the edition loops through potential mob drops to gain them procedurally. Drops only spawn once a dependent mod utilizes them. Decreasing this can enhance world load time but reduce accuracy.
findABlockcheckAroundEntitiesDelaysMs (default = 30000, min 0, max 3600000): The delay of the is-there-a-block-around-check around entities in ms. It’s effective in mods that base on a certain blockstate in the world. Boosting the number can elevate TPS if necessary.
enableAntiRepostingCheck (default = true): Remember to discover https://stopmodreposts.org/ to find more info about why the feature is workable!
enablePatronPets (default = true): enables pets for patrons. It will appear in a future update.
Collective is an API and Library mod with Fabric versions 1.17 and 1.16. Meanwhile, the Forge versions include 1.17, 1.16, 1.15, 1.14, and 1.12.
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